; SHOUTcast Distributed Network Audio Server configuration file ; Copyright (C) 1998-2004 Nullsoft, Inc. ; All Rights Reserved. ; Last modified Mar 17 2004 ; If you want to manage multiple configurations, just copy ; this file to another name, and run sc_serv with that name ; such as: ; sc_serv.exe sc_leet.conf ; *************************** ; Required stuff ; *************************** ; MaxUser. The maximum number of simultaneous listeners allowed. ; Compute a reasonable value for your available upstream bandwidth (i.e. if ; you have 256kbps upload DSL, and want to broadcast at 24kbps, you would ; choose 256kbps/24kbps=10 maximum listeners.) Setting this value higher ; only wastes RAM and screws up your broadcast when more people connect ; than you can support. MaxUser=32 ; Password. While SHOUTcast never asks a listener for a password, a ; password is required to broadcast through the server, and to perform ; administration via the web interface to this server. This server should ; consist of only letters and numbers, and is the same server your broadcaster ; will need to enter in the SHOUTcast Source Plug-in for Winamp. THIS VALUE ; CANNOT BE BLANK. Password=blabla2 ; PortBase. This is the IP port number your server will run on. The ; value, and the value + 1 must be available. If you get a fatal error when ; the DNAS is setting up a socket on startup, make sure nothing else on the ; machine is running on the same port (telnet localhost portnumber -- if you ; get connection refused then you're clear to use that port). Ports < 1024 ; may require root privledges on *nix machines. The default port is 8000. PortBase=6060 ; *************************** ; Optional Parameters ; *************************** ; *************************** ; Logging configuration ; *************************** ; LogFile: file to use for logging. Can be '/dev/null' or 'none' ; or empty to turn off logging. The default is ./sc_serv.log ; on *nix systems or sc_serv_dir\sc_serv.log on win32. ; Note: on win32 systems if no path is specified the location is ; in the same dir as the executable, on *nix systems it is in the ; current directory. LogFile=sc_serv.log ; RealTime displays a status line that is updated every second ; with the latest information on the current stream (*nix and win32 ; console systems only) RealTime=1 ; ScreenLog controls whether logging is printed to the screen or not ; on *nix and win32 console systems. It is useful to disable this when ; running servers in background without their own terminals. Default is 1 ScreenLog=1 ; ShowLastSongs specifies how many songs to list in the /played.html ; page. The default is 10. Acceptable entries are 1 to 20. ShowLastSongs=10 ; TchLog decides whether or not the DNAS logfile should track yp ; directory touches. Adds and removes still appear regardless of ; this setting. ; Default is yes ; TchLog=yes ; WebLog decides whether or not hits to http:// on this DNAS will ; be logged. Most people leave this off because the DSP plug-in ; uses http:// calls to update titles and get the listener count, ; which takes up a lot of log space eventually. If you want to ; see people making hits on your admin.cgi or index pages, turn ; this back on. Note that this setting does NOT affect XML stats ; counters for hits to http:// pages. ; Default is no. ; WebLog=no ; W3CEnable turns on W3C Logging. W3C logs contain httpd-like accounts ; of every track played for every listener, including byte counts those listeners ; took. This data can be parsed with tools like Analog and WebTrends, or given ; to third parties like Arbitron and Measurecast for their reporting systems. ; Default is Yes (enabled). W3CEnable=Yes ; W3CLog describes the name of the logfile for W3C logging. Default logfile is ; sc_w3c.log, in the same directory wherever the DNAS gets started from. W3CLog=sc_w3c.log ; *************************** ; Network configuration ; *************************** ; SrcIP, the interface to listen for source connections on (or to make relay ; connections on if relaying). Can and usually will be ANY or 127.0.0.1 ; (Making it 127.0.0.1 will keep other machines from being able to ; broadcast using your shoutcast server ) SrcIP=ANY ; DestIP, IP to listen for clients on (and to contact yp.shoutcast.com) ; can and usually will be be ANY. If your machine has multiple IP addresses, ; set this to the one you want it to be accessed by. DestIP=ANY ; Yport, port to connect to yp.shoutcast.com on. For people behind caching ; webproxies, change this to the alternate port (666 is what it might be, ; check www.shoutcast.com if you have problems). Otherwise, leave this at 80. ; We're actively working on re-opening port 666, but as of release the only ; working port is port 80. Yport=80 ; NameLookups. Specify 1 to perform reverse DNS on connections. ; This option may increase the time it takes to connect to your ; server if your DNS server is slow. Default is 0 (off). NameLookups=0 ; RelayPort and RelayServer specify that you want to be a relay server. ; Relay servers act as clients to another server, and rebroadcast. ; Set RelayPort to 0, RelayServer to empty, or just leave these commented ; out to disable relay mode. ; RelayPort=8000 ; RelayServer=192.168.1.58 ; *************************** ; Server configuration ; *************************** ; AdminPassword. This password (if specified) changes the ; behavior of Password to be a broadcast-only password, and ; limits HTTP administration tasks to the password specified ; here. The broadcaster, with the password above, can still ; log in and view connected users, but only the AdminPassword ; will grant the right to kick, ban, and specify reserve hosts. ; The default is undefined (Password allows control for both ; source and admin) ; AdminPassword=blabla1 ; AutoDumpUsers controls whether listeners are disconnected if the source ; stream disconnects. The default is 0. AutoDumpUsers=0 ; AutoDumpSourceTime specifies how long, in seconds, the source stream is ; allowed to be idle before the server disconnects it. 0 will let the source ; stream idle indefinately before disconnecting. The default is 30. AutoDumpSourceTime=30 ; ContentDir specifies the directory location on disk of where to stream ; on-demand content from. Subdirectories are supported as of DNAS 1.8.2. ; Default is ./content, meaning a directory named content in the same directory ; as where sc_serv was invoked from. ; ContentDir=./content ; IntroFile can specify a mp3 file that will be streamed to listeners right ; when they connect before they hear the live stream. ; Note that the intro file MUST be the same samplerate/channels as the ; live stream in order for this to work properly. Although bitrate CAN ; vary, you can use '%d' to specify the bitrate in the filename ; (i.e. C:\intro%d.mp3 would be C:\intro64.mp3 if you are casting at 64kbps). ; The default is no IntroFile ; IntroFile=c:\intro%d.mp3 ; BackupFile can specify a mp3 file that will be streamed to listeners over ; and over again when the source stream disconnects. AutoDumpUsers must be ; 0 to use this feature. When the source stream reconnects, the listeners ; are rejoined into the live broadcast. ; Note that the backup file MUST be the same samplerate/channels as the ; live stream in order for this to work properly. Although bitrate CAN ; vary, you can use '%d' to specify the bitrate in the filename ; (i.e. C:\backup%d.mp3 would be C:\backup32.mp3 if you are casting at 32kbps). ; The default is no BackupFile ; BackupFile=C:\intro%d.mp3 ; TitleFormat specifies a format string for what title is sent to the listener. ; For example, a string of 'Justin Radio' forces the title 'Justin Radio' even ; when the source changes the title. You can use up to one '%s' in the string ; which lets you contain the title from the source. For example, if your ; TitleFormat is 'Justin Radio: %s', and the source plug-in's title is ; 'Billy plays the blues', then the net title is ; 'Justin Radio: Billy plays the blues'. Note: only works on non-relay servers. ; The default is no format string. ; TitleFormat=Justin Radio: %s ; URLFormat specifies a format string for what url is sent to the listener. ; Behaves like TitleFormat (see above). ; The default is no format string. ; URLFormat=http://www.server.com/redirect.cgi?url=%s ; PublicServer can be always, never, or default (the default, heh) ; Any setting other than default will override the public status ; of the source plug-in or of a SHOUTcast server that is being relayed. PublicServer=default ; AllowRelay determines whether or not other SHOUTcast servers will be ; permitted to relay this server. The default is Yes. AllowRelay=Yes ; AllowPublicRelay, when set to No, will tell any relaying servers not ; to list the server in the SHOUTcast directory (non-public), provided ; the relaying server's Public flag is set to default. The default is ; Yes. AllowPublicRelay=Yes ; MetaInterval specifies how often, in bytes, metadata sent. ; You should really leave this at the default of 8192, but the option is ; provided anyway. MetaInterval=32768 ; ***************************** ; Access Control ; ***************************** ; ListenerTimer is a value in minutes of maximum permitted time for ; a connected listener. If someone is connected for longer than this ; amount of time, in minutes, they are disconnected. When undefined, ; there is no limit defined. Default is undefined. ; ListenerTimer=600 ; BanFile is the text file sc_serv reads and writes to/from ; for the list of clients prohibited to connect to this ; server. It's automatically generated via the web ; interface. ; BanFile=sc_serv.ban ; RipFile is the text file sc_serv reads and writes to/from ; for the list of client IPs which are *ALWAYS* permitted ; to connect to this server (useful for relay servers). ; This file is automatically generated via the web ; interface. Note that if your server is FULL, and someone ; from a Reserved IP connects, the DNAS will force the person ; listening for the longest time off to make room for the new ; connection. ; RipFile=sc_serv.rip ; RIPOnly, when set to Yes, will only allow IP addresses listed in the Reserved ; IP list to connect and relay. All other connections for listening will be denied. ; This is really only useful for servers whose sole purpose is to provide the ; primary feed to all public relays. Setting this value to Yes also forces the ; server into Private mode, since listing this server in the directory would ; be pointless. Default is No. ; RIPOnly=No ; ***************************** ; Extended Logging ; ***************************** ; The old features previously at this location, HistoryLog and CurrentLog, are ; no longer used and succeded by W3C Logging and XML, respectively. ; *************************** ; Mass Configuration ; *************************** ; Unique: assigns a variable name for use in any config item which points to a ; file. Useful for servers running lots of SHOUTcast servers that have similar ; configuration parameters, excepting logfile names, banfile names, etc. Any ; parameter that takes a pathname can include the character $, which will ; substitute $ for the variable assigned here. Keep in mind that the unique ; variable can only be used after it is defined, so don't try to use a unique ; variable substitution in a path before you define it. For example, you ; could set: ; Unique=my_server ; and then define Log=/usr/local/shoutcast/$.log in an included configuration ; file. Default is Unique=$, so that by default any file with $ in the name ; won't substitute anything at all. ; Include: instructs the sc_serv to read from the named configuration file, ; *at the point of insertion of the Include statement*, and process as though ; the included file was part of itself. Note that all configuration parameters ; in the DNAS config file are processed first to last, so if an item is defined ; twice in a configuration, the last item to process will be the one that takes ; effect. For this reason, it's usually a good idea to use the Includes first ; in a config file. ; example: ; Include=/usr/local/shoutcast/common.conf ; Default is not applicable. ; ***************************** ; Tweaks ; ***************************** ; ; DON'T MESS WITH THIS STUFF UNLESS YOU REALLY KNOW WHAT YOU'RE DOING. ; DON'T COMPLAIN TO US IF YOU MESS WITH IT AND THINGS BREAK. ; HAVE A NICE DAY. ; CpuCount is used to explicitly limit the DNAS to dominating a finite ; amount of processors in multiprocessor systems. By default, ; SHOUTcast creates one thread for every processor it detects in the ; host system, and assigns listeners equally across all the threads. ; In the event SHOUTcast doesn't correctly determine the number of ; CPUs in your host, or if you for whatever reason want to force ; the DNAS to not use other processors, you can say so here. ; Default behavior is to use as many processors as the DNAS detects on ; your system. ; CpuCount=1 ; Sleep defines the granularity of the client threads for sending data. ; DNAS 1.7.0, per client thread, will send up to 1,024 bytes of data ; per socket (or less depending on the window available), and then ; sleep for the provided duration before repeating the whole process. ; Note that making this value smaller will vastly increase CPU usage on ; your machine. Increasing reduces CPU, but increasing this value too far ; will cause skips. The value which seems most optimal for 128kbps ; streaming is 833 (833 microseconds per client poll) on our test labs. ; We wouldn't recommend setting it any lower than 100, or any higher than ; 1,024. If you have a slower machine, set this number lower to fix ; skips. ; Default value is 833. ; Sleep=833 ; CleanXML strips some whitespace and linefeeds from XML output which ; confuses some (poorly written) XML parsers. If you get XML rendering errors, ; try turning this on. Default is No (off). ; CleanXML=No ; ; TAG RULES
; AdminPassword=blabla1
AdminPassword=blabla1